![]() It’s far from the best way to get used to a game’s mechanics, and it felt like I was doing homework again for the first time in 5 years. Instead, players will have to look online and either read guides or watch YouTube videos to get a hang of the basics. Just a tiny bit of text from Frontier Developments explaining the core basics of the title would’ve gone a long way in making the experience more beginner friendly. So once you begin, you’ll understand how to dock your ship, but absolutely nothing about what you’re supposed to actually do in-game. There is very little in the way of a tutorial, besides a few practice simulations that let you test a few basic mechanics. ![]() Sadly, you’ll likely find yourself absolutely lost once you begin Elite: Dangerous. There is so much to explore, yet the world can feel so empty if you don’t know what you’re doing. ![]() Elite: Dangerous provides the entire Milky Way Galaxy to explore, and considering it has been built on a 1:1 scale, it’s absolutely massive. That sums up the core problem with Frontier Developments’ Elite: Dangerous, an ambitious space exploration title that found much success on PC, and has now made its way onto Xbox One. It’s a confusing mixture of feeling completely free, yet having no clue what to do with it. And with very little structure or goal, it’s easy to feel lost in the openness of space. There are more planets to visit than anyone would ever see in a lifetime of play. There is something magical about the amount of freedom you have while flying through the Milky Way Galaxy.
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